![]() ![]() The experience system is a bit confusing – it seems that if you fight weaker enemies, you cease collecting experience for it – but considering Ys stresses non-linearity while not necessarily requiring an epic amount of backtracking, you should be pushing forward into newer and stronger enemies at a decent clip.Īll of the necessary conventions of the JRPG are found in Ys: Memories of Celceta, though the degrees in which they satiated a hardcore fan of the genre like me vacillated heavily. You can move around quickly, whether on-foot or via teleportation devices, and there’s a decent variety of enemies to vanquish. It feels great, striking a great balance in difficulty (which can be altered) without feeling arbitrarily weighty or overtly arcadey. Memories of Celceta’s combat is inspired. As a result, each character plays differently. So while Adol uses swords and specializes in slashing, Ozma prefers piercing with his spear, and Calicia likes to strike with her maces. The cast of characters that join Adol on his adventure, from the charming Karna to the bulky Duren, each come packing his or her own weapon types, as well as strengths, weaknesses, and personalities. Its mechanics are fluid and easy to understand, with a slew of options – like unlockable skills associated with each character - that make it feel unique, challenging, and engaging. Strangely, such complaints are simply a testament to how fun it is to actually play, because it’s then that Memories of Celceta really gets to shine. ![]() If anything, Memories would have benefitted if the story was scaled-back. This isn’t Wild Arms, Final Fantasy VI, or any other RPG where the story is riveting and truly important to the overall experience. ![]() Memories of Celceta is an action-RPG – and a really fun one at that – but it’s heavily weighed-down by predictable chatter and unnecessary exposition accompanied by occasionally endless cutscenes. Conversations – some interesting, others not so much – typically carry on for way too long and happen way too often. It’s not necessarily poorly told, it’s just extremely disruptive. In the final duel, Adol proves victorious and this time, Gruda is destroyed for good as Phantom Gruda disappears into light.The unfortunate thing is that Memories of Celceta most glaring weakness is its story. As Adol climbs to the summit of the volcano where the mask of the sun can be destroyed, Gruda's spirit, now called Phantom Gruda, appears in front of Adol and demands that he hand over the mask. In order to prevent the disaster from getting worse, Adol's party decides to shut down the Akashic Records permanently by destroying the mask of the sun. Nevertheless, the Akashic Records goes berserk and starts causing fractures in reality. In the ensuing battle, Adol and his party manage to defeat the colossus. He then proceeds to transform into the blue gigantic colossus in order to confront the party. Claiming that people can only grow when faced with extreme danger, Gruda declares his intention to cause massive calamity in order to test humanity. Overcoming many trials, they manage to reach the center where Gruda is absorbing all the knowledge stored inside the Akashic Records. Adol and his party follow him to the world of chronicles Iris inside the Akashic Records. He then gives it to Eldeel, who at this time is completely taken over by his dark persona, so that Eldeel may start rewriting reality.Īlthough Adol and his party defeat Bami and Gadis and use the mask of the moon to turn Eldeel back to normal, Gruda takes the mask of the sun in the middle of mayhem and goes inside the Akashic Records in order to start rewriting reality. After Leeza's dragon Sol-Galba breaks the seal on the mask, Gruda appears out of nowhere and steals the mask. Later on, Gruda tricks Leeza into attacking the village of Danan by lying to her that the Mask of the Sun, which is stored in the village of Danan, can be used to turn Eldeel back to normal. While he initially appears to be favorable to Adol, Gruda reveals his true colors when he bombards the village of Highland in the middle of the game. Gruda appears in the game once Adol and Duren come back to Casnan after investigating the disasters at Comodo and Selray caused by Bami and Gadis. To help him achieve his goal, he enlists the help of the sorceress Bami and the beast tamer Gadis and starts causing chaos around Celceta. During Ys: Memories of Celceta, he comes back, seeking the power of the mask of the sun for himself. Unlike most members of the clan from that village who regret their ancestors' actions, he left with Ernst to the Romun empire. He was once a member of the clan of darkness from the village of Danan. 3.4 Ys IV: Mask of the Sun: A New Theory. ![]()
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